How will you make the economy stable?

We tried to make everything as stabilised as possible, so every player will be relied on mining as well as on trading, or else they would earn pretty much nothing. It is made that way to stop inflation of our resources, they always must be in circulation but even if it crumbles down we have a few ideas of how to make it still worthwhile for a lot of players. Our generative art is one of the main ideas of the project actually. Our core goals are to keep inflation as low as we can, bring as more organic gamers as we can and bring some of ETH culture to WAX market - final lvl NFTs will be generative pieces of art.

Why did you choose this theme for your project?

We have a woman founder who has wide experience with SMM. It was her preference with the setting and storytelling, our team just helped her choose the blockchain. There are tons of Anime styled projects on ETH chains, and it's really hard to see if there is gem. Atomic Hub has strict policy and requested all possible proofs of originality from our artists, so I believe it's hard to come here with stolen art — that was another big reason for as.

Does your choosing of a theme has connection with the lack of similar games on WAX, or is it just a developer preference?

The lack of anime projects was the reason why we chose Atomic Hub and the WAX blockchain.

What ROI(Return on Investment) is expected for your NFT?

The return on investment very much depends on the players themselves. With the right strategy and enough calculations you'll be able to recover your investment in no time. After all flipping your NFTs is an option but I am sure you will have a huge FOMO from missing the game earning nothing.

How many NFTs do I need to start the game?

It's a complicated question really. First of all, you can buy packs with waifus and there will be all you need for the game. Secondly, you can buy resources and craft waifus by yourself, and of course you can buy the NFTs on the market but you need to have at least one to play and more to ensure profit.

Is there going to be real gameplay not the click and wait?

Web3 has different mindset and we have to take it into account — first game here is Metagame and we all play it right now. You're investing your attention to validate the project quality and we're building the best thing we can. So our goal is to utilize existing mechanics, grow the community of supporters and shake up the speculators. The real gameplay will be in interactions both with the mechanics and other players. Trading will be crucial for everyone who wants to get their waifu to final level.

Based on the fact that the audience of connoisseurs of your chosen theme of the project is limited you will need to attract investors with the unique mechanics of the game. Do you have any ideas how to do this?

Yes, at this moment we create initial momentum, we have agreements with youtubers and some people from game dev industry who loved our concept, so the plan is to build the hype in few waves, to make sure we've reached our audience. And back to you previous questions, I hope my answers made a bigger picture for you: we use the art we like to build a strong community to move forward together, don't hesitate to text me

Will you fight against multi-accounts, or is it not profitable for you?

It's an awesome technical challenge for us. We love web3 culture and our main priority is real people. So first of all: we've made Kami role that we give manually for verified humans. These people will receive guaranteed right to buy a pass even before WL. There is no rule how to get @神 Kami, cause any rule can be automated by bot (at least that's what I would do). So just be a human on our server - we'll notice.

How the Polygon bridge will work with WAX NFT farming? will be the same as with ETH?

We was ready for bear market but not such fast crash  So bridge initially was our idea to go beyond wax market make Polygon people aware of fast and cheap chain, give our users ability to sell their assets on the bigger market. Of course we have some ideas in the backlog for development on other chains. Like different chains - different games, one world. But as some of you now from previous AMAs I'm not promising gold mines here. Only things that we actually can deliver. So basically - we want to add different utilities on different chains to make it interesting to transfer NFTs between.

Will there be roles for pass holders?

We can add it a bit later it's not very hard. Just right now focused on actual product.